Review: Disenchantment Season 1

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In the new Netflix animated series Disenchantment, Princess Tiabini of Dreamland, nicknamed “Bean,” chafes at the royal responsibilities of making appearances, conducting diplomacy, and above all marrying strategically. She’d rather sneak out of her tower bedroom and spend her nights drinking and carousing than play the dutiful daughter at court, and as a woman in a pseudo-medieval kingdom she has no more control over her own destiny than the poorest serf. She is, in short, a mess. Her father, the blustering King Zøg, doesn’t have the time or inclination to understand her, and in any case he has a new family to worry about, Bean’s stepmother Queen Oona and half-brother Prince Derek. What’s a girl to do?

Bean isn’t the only one who’s misunderstood and doesn’t feel that they fit in: Elfo lives and works in a secret woodland enclave of candy-making elves (a sort of combination of the Smurfs and the Keebler Elves), but he’s the only one who isn’t happy with a life of singing, dancing, and cooking. When he makes his inevitable break and leaves Elfwood, he finds his way to Dreamland and interrupts Princess Bean’s wedding to the moronic Prince Guysbert. The resulting fracas brings the pair together–elf’s blood is supposed to be the key to immortality, leading to Elfo being made a permanent “guest” of King Zøg and his court wizard Sorcerio–and sets the stage for their friendship. Both are, of course, trapped in the castle one way or another.

The third main character is equally supernatural: among the wedding gifts, Bean finds a box that looks a lot like one of the puzzle boxes from the Hellraiser movies; opening it, a demon appears and proclaims that she is now cursed and will never be rid of him. Luci, the demon, was sent to turn Bean to the dark side by a mysterious couple who monitor his progress through a magical fire, but since Bean was already troubled (and gifted at making trouble) Luci’s influence doesn’t make that much difference, and the two quickly become drinking buddies. Once the introductions are dispensed with and the stage is set, it becomes clear that Elfo and Luci are the angel and devil sitting on Bean’s shoulder (sometimes literally to make it clear), with the naïve, kind Elfo encouraging her to stay on the straight and narrow and Luci enabling her worst impulses.

However, Elfo’s inoffensive nature is mostly just “nice,” and as Stephen Sondheim famously pointed out, “nice” isn’t the same thing as “good.” Being a Matt Groening creation (with Josh Weinstein), the world of Disenchantment isn’t any more fair or forgiving than our own, and as Bean finds her place in it, Elfo learns to cut loose a little bit and begins to understand that standing up for himself sometimes means challenging what others perceive as “good.” For his part, Luci never seems all that bad (he’s “TV bad,” like Bender), and comes to feel loyalty toward Bean and even that annoying elf. In a world of shades of gray, the all-black Luci doesn’t stand out that much. (The business of Luci turning Bean toward the dark side is left unresolved in favor of other mysteries during this season.)

At first, Disenchantment looks familiar: it has a family resemblance to Matt Groening’s previous work, from Princess Bean’s buck teeth, reminiscent of Bongo, one of the rabbit stars of Groening’s Life in Hell comic strip, to the gleeful genre parody, the science fiction of Futurama replaced in Disenchantment by fantasy tropes. The cynical (or perhaps just clear-eyed) attitude of The Simpsons is as much part of Disenchantment‘s DNA as the characters’ ping-pong ball eyes. Similarly, anyone who has enjoyed “fractured fairy tale” spoofs like Monty Python and the Holy Grail or Shrek will find themselves in familiar territory: much of the humor is driven by the incongruity of essentially modern people with modern attitudes living in a medieval world alternately full of magic and high fantasy wonders on the one hand and wretched squalor on the other, the emphasis in any given moment entirely dependent on what is funnier. Ultimately, the show Disenchantment most reminds me of is Galavant (R.I.P.): while Disenchantment is (mostly) not a musical, the sense of self-aware rule-breaking and lampshading of well-worn genre clichés (and tweaking the contrast between fantasy as fun escapism and the miserable reality of the middle ages’ actual history) is the same.

Thankfully, Disenchantment takes off on its own fairly quickly, and after a somewhat stiff first couple of episodes, I was fully on board. It helps that the ten episodes of the first season are tightly plotted: The Simpsons in its classic years famously avoided almost any serialization, resetting at the beginning of each episode, and Futurama, while more serialized, struggled with episodes aired out of order and the uncertainty of renewal and being brought back from cancellation (by my count there were at least four “final” episodes, maybe five?). Being a Netflix production with all ten episodes available at once (the series premiered August 17), Disenchantment can afford to carry multiple story threads forward without losing the audience, and its initial premise of “misfits hanging out in a fantasy realm” turns out to hide an intriguing set of mysteries.

But so what? Everybody is doing that with their programs today, especially on Netflix, right? More impressively, Disenchantment is able to do this without the cop-out of essentially cutting a three-hour movie into sections: each episode (or “chapter”) has a self-contained story and can be enjoyed on its own, just like a classic sitcom. It is only as the season comes to a head that we can look back and realize how subtly ideas and plot devices were introduced that turned out to be crucial, each episode contributing a piece of the mystery and its eventual solution one step at a time. Call it the J. K. Rowling method: like Harry Potter, Disenchantment takes place in a world made up of spare parts, but the plotting and characterization breathe new life into it, and what at first seems like a generic fantasy trope often turns out to have been introduced for a very specific reason important to the plot (the tone and general aim could not be more different, of course, but I stand by my comparison).

To examine one example (and a particularly complex one) more closely, consider Dankmire, Dreamland’s neighbor and the home of Queen Oona. Given the most attention in Chapter Six (“Swamp and Circumstance”), it is revealed that King Zøg waged war on Dankmire in order to force the Dankmirians to build a canal through their wetland kingdom for the Dreamlanders’ benefit. Zøg’s marriage to Queen Oona (his previous Queen Dagmar, Bean’s mother, being out of the picture) was the gesture that sealed the two kingdoms’ treaty afterwards. Dankmire and its people make for an odd hodgepodge of “foreign” clichés, fantasy and otherwise. The Dankmirians are amphibious, with light blue skin and forked tongues; Oona’s creepy behavior is a running gag in the series. All of the Dankmirians speak with an exaggerated Slavic accent, with Oona herself (voiced by Tress MacNeille) sounding much like Natasha Fatale. The Dankmirians are not vampiric, so far as we know, but making them sound like Bela Lugosi makes the comparison to the American-accented Dreamlanders clear: Dankmire is spooky.

But in other aspects, they embody “Oriental” stereotypes, particularly the Dankmirian respect for protocol: a scene in which Luci outsmarts some pursuing Dankmirians, repeatedly bowing to them and forcing them to bow in return, thus slowing them down so the Dreamlanders can escape, reminds me of the apocryphal story (relayed by Huston Smith, who described it as an attempt to discredit Confucianism’s reverence for rules) of a high-class Chinese lady who supposedly died because she refused to leave a burning house without a chaperone. In the case of the Chancellor of Dankmire, the resemblance to a Japanese head of state is clearer both in his visual appearance and his accent (I was reminded of the crypto-Japanese Trade Federation in The Phantom Menace), and a scene in which an inebriated Bean vomits on him recalls a similar incident between President George H. W. Bush and the Prime Minister of Japan in 1992.

(A truly bizarre twist occurs later in the episode when the Dreamlanders fall into the hands of a pair of Dankmirian hillbillies, locals displaced by the canal King Zøg forced Dankmire to build: they are stereotypes as broad as Cletus on The Simpsons, but they continue to pronounce their “w”s as “v”s, making them a bunch of blue-skinned white trash Draculas. Like I said, weird, even for a fantasy program.)

None of this is to suggest that “Swamp and Circumstance” was written with racist intent, or even that such references were inserted deliberately, but that notions of the “other” from human history inevitably inform our fantasy worlds, perhaps all the moreso when modern references are freely overlaid. In addition to its general lack of reverence for the institutions of royalty, Disenchantment is more progressive than many classic works of fantasy (a gay relationship among the King’s staff is treated as neither a joke nor a scandal, and is hardly a plot point at all: it just is), but still begins from the starting point of the European middle ages as the default for the genre. I suspect that, as with George Lucas in the previously mentioned Phantom Menace, ethnic caricatures recur as character types because of their roots in earlier film and television as literal “color,” keeping stereotypes alive for their entertainment value even if no malice is intended. Making them into aliens or supernatural creatures may lend plausible deniability, but the implications can be troubling nonetheless. (On the other hand, Groening is from a generation of humorists who don’t see anything as off-limits; considering his reaction to the criticisms of Apu on The Simpsons, he would probably just conclude that I lack a sense of humor.)

Having said all that, “Swamp and Circumstance” is one of the best episodes of Disenchantment, and Dankmire is a richly-realized setting that I wouldn’t mind revisiting in a future episode. While I love picking apart the diverse influences that may have gone into it, Dankmire’s synthesis of those elements succeeds in fleshing out what starts as a simple foil to Dreamland’s “normalcy.” Dankmire also gave us one of the series’ funniest incidental characters, Chazz, a send-up of aggressively chummy waitstaff everywhere, appearing first as a (possibly deranged) spa attendant in Chapter Four (“Castle Party Massacre”) and showing up in “Swamp and Circumstance” as a passive-aggressive waiter. “I vill bring you vat you deserve,” he tells a temporarily teetotaling Bean.

Another interesting twist on a common formula is the show’s treatment of Bean’s relationship with Elfo. Predictably, Elfo develops a crush on Bean (“I like big girls,” the diminutive elf tells her at one point), and the show even points out the cliché with the royal scribe narrating their developing relationship with the words “will they or won’t they?” This is easily the most tedious subplot in the season, but it does lead to some sublime payoffs. Even as flawed as she is, Bean is pretty clearly out of Elfo’s league: there is an echo of Futurama‘s Fry and Leela, but I was reminded even more of Dipper’s crush on the older, cooler Wendy in Gravity Falls. However, since the story is largely from Bean’s point of view a relationship never really seems that plausible, and it’s clear from early on that Elfo is just the worst: beyond being a wimp, he is self-pitying and manipulative.

In Chapter Seven,”Love’s Tender Rampage” (another high point), Elfo’s face-saving claim to already have a girlfriend results in Bean sending the kingdom’s knights on a quest to rescue her. When they bring back the seemingly monstrous Tess (presumably short for “giantess”), Elfo just digs himself deeper and deeper by piling on the lies, a recipe for farce that delivers some of the series’ biggest laughs. Still, the season ends uncertainly, with the feeling that maybe there is something to Elfo deserving of Bean’s loyalty, if not her love. Characters change throughout the course of the season, and Elfo is no different, finding resources within himself and learning that growth is possible.

On the production side, the animation finds its groove quickly; the use of 3-D computer modeling with a hand-drawn “skin,” which worked so effectively for the sleek buildings and machines of Futurama, is a little disorienting when applied to the analog lines and textures of a stone castle, but the approach allows for some exciting tracking shots through the busy walled city that surrounds King Zøg’s castle, and later in the series there are some dazzling shots of exotic locations such as a city half-buried in the desert. There are some compositions that will stick with me long after the memory of the plot has faded as well: a shot of the mysterious couple who unleashed Luci, alone in their oversized lair, reminds me of the early episodes of Adventure Time and the weirdly enticing atmosphere that show spun out of emptiness and slabs of raw color.

Many of the voices are familiar from Futurama, including regulars MacNeille, John DiMaggio, Maurice LaMarche, and Billy West. King Zøg, voiced by DiMaggio, sounds like a mixture of Bluto with a little of Burt Lahr’s Cowardly Lion, appropriate for a character who is basically a medieval Archie Bunker (it’s a credit to DiMaggio that for an actor with such a distinctive voice, I didn’t hear Zøg and immediately think, “Hey, that’s Bender!”). Abbi Jacobson plays Bean, and, appropriately enough for the show’s emotional center, she comes off as a normal person. Nat Faxon’s Elfo is appropriately a bit more “cartoony,” and Eric André’s Luci is chill to the point of being deadpan. Among numerous others, I should also single out Matt Berry, who is perfect as Guysbert’s younger brother Prince Merkimer, a swaggering, self-important dufus definitely in the Zapp Brannigan mold (he goes through some changes, too, but I won’t spoil that development–suffice it to say that his subplot is another example of the show’s serialization: no reset button between episodes!).

Finally, Mark Mothersbaugh provides a whirling brass band theme song that smartly captures the show’s irreverent approach to its predecessors. It’s true that many stories have deconstructed fantasy tropes before, to the point that it can be considered a genre unto itself, but the tight plotting and secret warmth that lies beneath Disenchantment’s crusty exterior prove that there are still new stories to be told within it.

Fates Worse Than Death: Fantômas (1913-14)

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Paris, 1913: The Princess Sonia Danidoff checks into the Royal Palace Hotel late at night. After she picks up an envelope containing 120,000 Francs in cash from the front desk, the elevator operator takes her to her room on the fourth floor (we see the elevator ascend all the way to make its importance clear). She puts the envelope and a string of pearls in a drawer and leaves the room to change into a nightgown.

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While she has stepped out, a mysterious bearded man appears from behind a curtain in the room and heads straight for the drawer. But he is interrupted by her return, and once the maid is gone he reveals himself to the Princess. Since this is a silent film, we don’t know his exact words, but when the Princess expresses her shock and demands to know his identity, he hands her a calling card: blank! He warns her not to make any noise as he takes the cash and jewelry, and then makes one last threat before gallantly kissing her hand and making his escape. The front desk is called, and the manager sends the elevator operator up to assist. The stranger lies in wait on the fourth floor, and when the operator opens the door, he pounces! The elevator begins its descent, showing each floor again on the way down. At the ground floor, the elevator operator emerges and says, “I’ll go for the police!” He leaves–but his face looks familiar. Alone, waiting for help, the Princess examines the blank card the stranger gave her, and to her astonishment, a name appears: FANTÔMAS!

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Of course, when the police arrive and the elevator is opened, the operator is discovered, unconscious, his uniform gone. A fake beard and mustache, worn by the thief, are discovered. This is a job for Inspector Juve of the Department of Security! Juve has his work cut out for him, as Fantômas always seems to be one step ahead: through his network of informants and contacts in all levels of society he always knows where the ripest pickings are to be had; he has no scruples against, murder, kidnapping, blackmail, or any other crime; and because of his penchant for disguises, no one even knows what he looks like! Why, anybody could be Fantômas–even you! Thus begins the first chapter of the 1913 film Fantômas in the Shadow of the Guillotine, the first of five Fantômas features directed by Louis Feuillade.

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Feuillade’s crime serials neither begin with Fantômas nor end with Judex (the first was preceded by a series of shorts in which Fantômas star René Navarre played a detective, and Judex was followed by a sequel, The New Mission of Judex), but the trilogy of Fantômas, Les Vampires, and Judex are widely available today in restored editions, and taken together they convey the sense of his influence (I had intended to cover Les Vampires in this entry, but instead I will get to it and Judex at a later time). Fantômas is not strictly a serial in the same format as the other “chapter plays” I have explored in Fates Worse Than Death (it is made up of five films, all but one around an hour in length and released in theaters at intervals of two or three months, although they are divided into chapters), but it is highly serialized nevertheless and is so influential in its imagery and plotting, particularly its characterization of the master criminal, that it feels like splitting hairs to exclude it from discussion.

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The Fantômas series was based on a popular series of pulp novels by Pierre Souvestre and Marcel Allain, which followed the endless (almost literally) struggle between the villainous Fantômas and the team of Inspector Juve and his friend, journalist Jerôme Fandor. Earlier this summer I said that Fu Manchu was “perhaps the model of the criminal mastermind.” Well, I am willing to admit when I am wrong, and Fantômas has Sax Rohmer’s “devil doctor” beaten by at least a year, first appearing in print in 1911 and solidifying an archetype, the modern criminal genius, that had been coming together in a nebulous way in the previous century.

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To digress: when I first read the Sherlock Holmes stories, I found it a little anticlimactic that Holmes’s archenemy, Professor Moriarty, appeared in only one story, introduced and eliminated as part of Arthur Conan Doyle’s attempt to rid himself of his most famous creation. Aside from later writers’ use of Moriarty as a recurring nemesis in their own Holmes pastiches, many of the long-running villains of the early twentieth century like Fantômas, Fu Manchu, and Fritz Lang’s Dr. Mabuse struck me as attempts to justify and expand upon Doyle’s description of Moriarty as “the Napoleon of Crime.” However, learning that there were in the nineteenth century several criminals who engineered clever international schemes, committed infamous crimes that captured the public imagination, and who inspired grudging admiration even among those professionals who failed to catch them, and one of whom was literally described as a “Napoleon of Crime,” did serve to put Moriarty in context. Doyle’s audience didn’t need a long history of enmity to be established in the pages of Holmes’ adventures, for they already knew the type of figure Holmes described when speaking of Moriarty, and the detective’s movement from solving smaller crimes to tackling the kind of worldbeater they read about in newspapers and magazines next to the Holmes stories probably seemed like a natural progression. As in Chester Gould’s creation of Dick Tracy to battle forces of criminality that the real police couldn’t get a handle on, Doyle directed his pen toward the real crime bosses of his day, at least within the pages of his fiction.

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Such was Fantômas, but in Souvestre’s and Allain’s books, and in Feuillade’s films, the crimes he committed became surreal and grotesque, and his powers seemingly unlimited. A dead man’s fingerprints are stolen to divert blame for Fantômas’ crimes; a “silent executioner,” sent to destroy Fantômas’ enemies, turns out to be a deadly snake. As his “ghostly” name implies, Fantômas can appear or disappear almost at will, and as a master of disguise he maintains multiple identities, both respectable and criminal: posing as a landlord, he hides a corpse in a freshly-plastered wall, only to take credit for “discovering” the body in one of his other roles, an American detective. Through such strategems he is even able to convince the public and the authorities that Juve, the man hunting him, is actually Fantômas!

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Fantômas and his pursuers are closer to archetypes than fully realized characters, at least in the films (I’ll admit I haven’t read the books): there’s not much evidence that Juve or Fandor have any existence aside from their jobs, and as for Fantômas, there’s even less to him, a hollow man of a thousand faces, an embodiment of pure sociopathy. While I’ve seen the Fantômas series classified as “espionage” (a label that makes sense for its embrace of secret, international conspiracies, multiple disguises, double-crosses, and singularly heroic agents acting alone), there is little to no reference to politics in the external sense–If there is a war being waged, it is between the secret underworld of crime and an orderly society that reacts to it: in short, a “return of the repressed.” The series’ sense of morbid fantasy puts it closer to The Man Who Was Thursday than The Secret Agent.

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However, perhaps we should not be surprised that Fantômas, like Fu Manchu, or the icons of later horror films, gradually came to be treated as the hero of the series, with audiences rooting for him to get away so he can return some other time to continue entertaining us and titillating us with displays of power. As we have seen with Brazil’s Coffin Joe, conservative societies frequently find outlets for antisocial instincts in conscienceless, charismatic antiheroes. Fantômas is, as far as we know, purely in it for profit and personal power, and in a repressive society, such a figure is the ultimate individualist, and thus a potent symbol. The Surrealists who embraced Fantômas as an icon or mascot surely responded to his embrace of freedom at all costs (and generally at the expense of others) just as much as they loved the weird imagery and non sequitur plotting Souvestre and Allain cooked up in their rapid, free-associating writing partnership.

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In his commentary on the Kino Inernational DVD, film historian David Kalat comments on the series’ implicit belief in the possibility of “total disguise,” observing that when Fantômas impersonates a physician, he takes on a practice and even sees patients; when he poses as a real person, copying his appearance and mannerisms, he fools even close friends of the original. I am reminded of the later sound serials’ frequent habit of casting two different actors to play characters in disguise, so that their transformation appears to be truly complete, and their revelation is suitably surprising to the audience. Here, star René Navarre does it all himself with body language and various wigs and mustaches: in fact, most of Feuillade’s Fantômas films begin with close-ups of Navarre showing off the various disguises Fantômas will be wearing in the upcoming episode (in some, Edmund Bréon, who plays Juve, shows off his own disguises in a similar manner). Thus, even though a character is introduced as “Gurn” or “Nanteuil” or “Father Moche,” we the audience already know that it is Fantômas. Sometimes Juve or Fandor recognize their quarry right away, but other times the disguise is completely foolproof. In such cases, the suspense comes from the audience’s knowledge of what is going on, and wondering how long it will take the film’s heroes to catch on and unravel the scheme.

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In other cases, however, the audience is as mystified as Juve and Fandor, and what we get are only fragments of a plot seen from the outside, with the pleasure of seeing the pieces fall into place only at the climax, a conception of the suspense film that has come to be the norm: it feels more “traditional” to save revelations for the most dramatic moment, but it is actually the opposite, a modern approach that withholds information until the tension is at its breaking point.

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Aside from the fluidity of his identity, the other constant is Fantômas’ slipperiness: several times he is cornered, even taken into custody by the police, but each time he wriggles free by some last-minute escape hatch (one of the hallmarks of the mastermind type as seen in later serials and pulp fiction). When apprehended by Juve and Fandor outside a nightclub, Fantômas slips out of his coat, leaving the two men holding a pair of false arms; held at gunpoint in his office, he leaps backward through a false panel behind him and escapes yet again. In fact, one major difference between the Fantômas saga and most of the other serials I have covered is its open-endedness: at the end of each feature, including the last one, Fantômas manages to get away and “Once again, Fantômas, the uncanny, the master of crime, was free.” (The original novels by Souvestre and Allain ran to 32 installments, with 11 more by Allain alone; Feuillade had no more reason to close off his series permanently than the producers of the James Bond movies would.)

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While episodic, there are a few cliffhangers in the modern sense: at the end of the second feature, Juve vs. Fantômas, Fantômas blows up the house in which Juve, Fandor, and the police are searching for him, exulting at his victory. “Were Juve and Fandor killed by the explosion at Lady Beltham’s villa?” the title card asks. Answers would not be forthcoming until deep into the next feature, The Murderous Corpse, which begins with Jerôme Fandor (Georges Melchior), recovered from his injuries and investigating in the footsteps of his presumed-dead friend. (Again, the audience knows from the beginning that Juve, alive, has infiltrated the Fantômas gang in disguise, but it takes a while for Fandor to learn the truth.)Fantomas.triumphant

I would be remiss if I failed to mention one of Fantômas’ most iconic disguises: in a few episodes, when Fantômas himself deigns to get his hands dirty, he dons an all-black costume complete with a long hood like that of an inquisitor or executioner. I have frequently commented on the ubiquity of hooded villains in the later serials, and this seems to be one of the primal founts for that particular costume.

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Fantômas was an international hit: in addition to European success, the films were imported to the Americas and proved very popular (at the time, at least). William Fox handled the series in the United States and produced his own Americanized Fantomas serial (now lost) in 1920. Prior to the explosion of costumed superheroes in the 1940s, the serials and pulp magazines were full of villains (and sometimes heroes) who looked like they all shopped out of the same catalog for members of secret tribunals: it was a standard-issue costume.

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(Interestingly, Fantômas is seen only once in the film series in his other iconic costume, the eveningwear and domino mask seen on the cover of the first book and made famous as a popular poster, and that is as a daydream in which he appears to Inspector Juve, taunting him and daring him to arrest him.)

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The worldview cultivated by the Fantômas features is ultimately a paranoid one: just as the queasy ethnic stereotyping of the Fu Manchu series means that any Asian character is a target of suspicion, for they could be one of Fu Manchu’s agents, so in these films anyone you meet could turn out to be Fantômas or someone in his pocket! Lady Beltham (Renée Carl), one of the few recurring characters aside from the trio of Fantômas, Juve, and Fandor, is compromised, having been the mistress of one of Fantômas’ alter egos and subject to blackmail ever after: even the convent is no escape for her.

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The sense of persecution extends to the inexorable workings of justice, in case you were tempted to take comfort in Inspector Juve’s opposition to Fantômas. In Fantômas in the Shadow of the Guillotine, an actor who specializes in making himself up as the master criminal finds himself in prison and scheduled to be executed in Fantômas’ place! (In the film, Juve discovers the imposture just in time, but apparently in the book the miscarriage of justice is permanent; again, I haven’t read it.)

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As mentioned previously, in Fantômas vs. Fantômas (the fourth feature), the public turns against Juve, believing him to be the criminal himself (with more than a little help from Fantômas in his various identities), and he is arrested and imprisoned; incredibly, Fantômas goes so far as to bribe a guard to drug Juve and cut him so that he will have an injury matching one Fantômas had recently incurred in public, so that it will seem as if Juve had escaped to commit the crime. Yes, it is a little convoluted: no scheme is too baroque for Fantômas, and few ordinary people would have the resources and stamina of Juve and Fandor to stand up to them. In the fifth and final feature, The False Magistrate, Juve willingly takes Fantômas’ place in a Belgian prison in order to lure Fantômas back to France, where he can be subject to the death penalty, as clear an example of the policeman adopting the criminal’s way of thinking as you’ll find.

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In the Fantômas series, the ubiquity of masks, assumed identities, and deadly secrets is thrilling to watch, but becomes oppressive after a while. The setting also contributes to this feeling: beneath the modern Paris of neat row houses and elegant society are the catacombs and secret passages through cellars and abandoned warehouses, and above are the moonlit rooftops over which black-clad cat burglars and assassins nimbly make their way. The secret world of cutpurses, fences, and killers is separated from ordinary life by only the thinnest of membranes, and the naïve forget it at their peril. Although largely filmed on location in and around the city, the persistence of shadows and crumbling, empty places anticipates the stark, agonistic productions of German expressionism that would arise in the next decade. Paris á la Fantômas is a place full of wonders, but dangerous in which to linger.

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What I Watched: The Fantômas series (Gaumont, 1913-14)
Where I Watched It: A 3-DVD set from Kino International (This is a restored version undertaken in 1998; it also includes the commentary by film historian David Kalat I have alluded to above.)
No. of Chapters: As mentioned, this isn’t quite in the format of a serial as it would be understood later, but the five features that make up the Fantômas saga are themselves divided into chapters, so taken altogether there are 22 including prologues.
Best Chapter Title: I like the title of the second chapter of Fantômas vs. Fantômas, “The Bleeding Wall,” which is not a metaphor.

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Best Peril: As noted, there are only a few genuine cliffhangers (I don’t really count Fantômas’ inevitable escapes, which are more like hooks for future adventures), but chapters within each feature are (unsurprisingly) more like chapters in a book than the sequence of perilous episodes found in a serial proper, each chapter developing one of several mysteries which, when taken all together, explain Fantômas’ overall scheme. Although not a peril faced by Juve or Fandor, it’s hard to top the sequence in The False Magistrate in which Fantômas sends one of his underlings to fetch some jewelry hidden inside a church bell and then leaves him stranded in the bell tower; the next time the bell is rung, a shower of hidden jewels and blood from his mutilated body falls on the funeralgoers below. No, it doesn’t make a lot of sense, but it demonstrates the degree to which the world of Fantômas is one of free-associating dreams and nightmares. In a series full of Grand Guignol horrors, this is one of the grandest.

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Sample Dialogue: “If you are Fantômas, we want our cut, tout de suite. If you are Juve, then it’s bad news for you.” –a member of Fantômas’ gang, still under the impression that Inspector Juve is secretly their leader, in Fantômas vs. Fantômas Chapter Four, “Settling Accounts”

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What’s Next: Next week, I’ll continue the Feuillade theme with his follow-up serial, Les Vampires (and this time I really mean it!).

Fates Worse Than Death: The Adventures of Rex and Rinty

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On the small island of Sujan, whose people venerate the Horse “as sincerely as did the Assyrians the Bull; the Egyptians the Cat; or the Mayans the feathered Serpent,” a group of Americans haggle with the high priest Tanaga, wanting to buy one of the fine animals, but the horses are not for sale for any price. In order to prove his point, Tanaga shows the incredulous Americans the “god-horse,” a black Arabian who is the living incarnation of their god; the god-horse lives in a sort of preserve, protected by the mounted Royal Guards, except when he is paraded through the village to the temple for important ceremonies. Of course, this is the horse the Americans most want, and they hatch a scheme to steal him. They successfully kidnap the god-horse, leaving Wheeler, one of their own, behind to die. The horse is taken to America, where their buyer Crawford (Harry Woods), an “unscrupulous polo player,” is determined to break him to the saddle. When that inevitably fails and the horse escapes into the countryside, Crawford is determined to stop at nothing to get it back.

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Enter Rinty, a stray dog “with near human intelligence.” Rinty is first shown scrounging for scraps in alleys and outsmarting a jewel thief who pretends to be blind to escape a police manhunt. Meanwhile, at the Bruce Riding Academy, we meet our (human) heroes, star polo player Frank Bradley (Kane Richmond) and Dorothy Bruce (Norma Taylor), daughter of the Academy’s owner and a rider in her own right. Crawford makes an appearance, just long enough to establish that he’s a “bad feller” who threatens to shoot Rinty if he gets in his way again.

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Out in the country, Rinty gets stuck in a hunter’s trap, and when the god-horse finds him and helps him free his leg, the two animals become fast friends and inseparable companions. When the god-horse takes refuge from the men hunting him in an abandoned mine and gets tangled up in rope, Rinty runs to the Academy and gets Dorothy’s attention: “What’s the matter, boy? He’s trying to tell us something!” Crawford’s men attempt to smoke out the horse, not knowing that he’s tied up; Rinty attacks them; and Dorothy rides to the rescue before falling off her horse for no apparent reason at all other than increasing the suspense. Then the mine caves in. Thus ends Chapter One (“The God Horse of Sujan”) of The Adventures of Rex and Rinty!

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Once the god-horse is (of course) recovered safely, Dorothy and Frank take him to the Academy, where Frank recognizes his quality and promises to restore him to his rightful owner, should such appear–but not before (gently) breaking him to a saddle and maybe taking him out for a round or two in the next big polo match! Crawford recognizes the black Arabian when they play together, and begins scheming to get it back, legally or otherwise. The pattern is established: the horse is stolen, or escapes, and goes back and forth between Frank and Crawford, with a few episodes where the horse is out on his own with Rinty. Crawford, at first merely a bad sport, goes full gangster, bellowing threats and sending his underlings out to do his dirty work–and it does get dirty, up to and including murder. There are lots of guns drawn and shots fired along the way, but anytime things get too dangerous for our heroes, one of the bad guys says something like, “Put that thing away! You could hit the horse!” It’s no good to Crawford dead or injured.

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And since Rex (“King of the Wild Horses”) and Rinty (Rin-Tin-Tin Jr.) are the title characters, they get lots of opportunities to show what they can do, and their characters at least do display more intelligence than the people around them most of the time. (It’s worth noting that at some point Frank and Dorothy start calling them “Rex” and “Rinty,” but there’s never a scene where they come up with names or say “I will now call you . . .” There’s some of the same fluidity of names I’ve noticed in other Mascot serials, such as the conflation of the “Thunder Riders” with Queen Tika’s royal guard in The Phantom Empire from around the same time.)

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Mitchell (Al Bridge) writes a dying message on Frank’s bridle after being double-crossed by Crawford

There is also a subplot involving the Sujan islanders’ attempt to get their god back: Wheeler (Wheeler Oakman, a frequent presence in this series), left behind by his countrymen, is forced to bring Pasha (Pedro Regas), one of Tanaga’s men, with him to America to recover the horse. He reconnects with Crawford, only to double-cross him. Pasha uses his (non-lethal) blowgun to knock out Frank and others who stand in his way; he also psychically communicates with Tanaga (Mischa Auer) to update him and receive instructions, but only in the presence of the god-horse. Ultimately, Wheeler makes the mistake of putting his own life before the god-horse’s and Pasha realizes how untrustworthy he is. Recognizing that Frank Bradley sincerely wants to return Rex to his rightful owner, Pasha switches sides and communicates to Tanaga that Frank is an ally. This is crucially important once the action moves back to Sujan in the last couple of chapters.

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There is in general a certain malleable treatment of time and place which makes the Mascot serials feel particularly dreamlike: although the characters travel back and forth (mostly between the Riding Academy and Crawford’s ranch), the amount of time it takes depends entirely on the amount of business that needs to take place between arrivals. Jensen, the comic-relief stable hand played by Smiley Burnette, is especially apt to turn up wherever he is most convenient to the plot: in one scene he is present when Rex is stolen from the Riding Academy’s barn; then, in practically no time at all, he is found lounging on a riverbank with a fishing pole (and not, say, looking for that goddam stolen horse). Most films play this sleight-of-hand game for the sake of pacing or using interesting locations, of course, but it is particularly noticeable here. Being one of the last serials Mascot made before reorganizing and becoming Republic, there are many elements here that would become part of producer Nat Levine’s winning formula–near-continuous music; a mixture of action, characterization, and comic relief; and even such touches as the art-deco title cards used in the recaps at the beginning of each chapter–but that looseness is one quality that I miss in the more “professional” Republic serials.

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The fistfights, gunplay, and chases typical of serials blend surprisingly well with the more sentimental tone struck by extended scenes of the two animal stars exploring or interacting. I have already alluded to the frequently-used device of Rinty getting help from one of the humans and taking them to the scene where they are needed, so similar to the scrapes Lassie or Benji would be getting into decades later. The bulk of Chapter Five, “Babes in the Woods,” is taken up by an episode in which a little boy, lost in the country, is imprisoned by a hermit (a prospector? a moonshiner? the Unabomber?) in his shack. The boy is freed by Rinty and then rides away on Rex before the hermit even realizes he’s losing his prize. The lad turns out to be wealthy heir Junior Hammond, and the publicity surrounding the boy’s rescue leads Frank and Dorothy to head straight for Hammond’s home to claim Rex before Crawford can do the same. (Amusingly, while Frank demands ironclad proof of ownership before relinquishing Rex, Hammond Sr. accepts Frank’s word without question before disappearing from the story.) This is the kind of plot that could either be expanded to fill an entire serial or could be one of many episodes as Rex and Rinty wander the countryside helping people, but here it’s sort of an undeveloped side quest.

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Several serials of the 1930s featured animal heroes. The original Rin-Tin-Tin, a German shepherd rescued from a World War I battlefield, was the star of numerous films until his death in 1932, including two earlier Mascot serials; Rex and Rinty was the third to star Rin-Tin-Tin, Jr. Rex had a career of a decade and a half, earning his nickname “King of the Wild Horses” by starring in a film by that name in 1924; Rex and Rinty was near the end of his career and his last serial appearance. (Although billed as Rex, the “King of the Wild Horses” who later appeared in Robinson Crusoe of Clipper Island, which I reviewed way back in the first “season” of Fates Worse Than Death, was apparently a different horse.)

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Finally, the other element that appears unusual to a modern viewer is the focus on polo. There is even a brief training montage, a device I haven’t seen used much in the serials, in which Frank trains Rex to wear a saddle and play the game. Now stereotyped as a pastime of wealthy elites, polo was evidently widespread enough in the 1930s to be part of popular culture without making a specific comment on class (recall that Flash Gordon was originally a polo player, not a football star). Surely the widespread use of horses in comparison to today was part of this, although even in the mid-’30s the writing was on the wall. In general I haven’t seen very many serials focused on sports of any kind (give or take an automobile or aeroplane race, which is cinematically close enough to a chase to satisfy the need for action), although I know some were made. In Rex and Rinty, scenes from polo matches are part of the action in a few chapters, and the atmosphere and variety of people–wealthy owners, competitive athletes, the unsavory hangers-on and spectators of all classes–are very similar to the way horse racing is portrayed on screen today (in fact, Chapter Two, which prominently features a match, is titled “Sport of Kings”). As a setting, the Bruce Riding Academy and its field are not as ritzy as a country club, and the atmosphere is similar to the small, private airfields that similarly populate the serials of the time period: a hub of activity where different kinds of people and their stories intersect.

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I haven’t seen any other serial that’s quite like this one. The combination of animal heroism, sport, horseback intrigue similar to the modern Western, and Eastern mysticism (however fanciful) more typical of the adventure-exploration genre, makes for an unusual blend of story elements.

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What I Watched: The Adventures of Rex and Rinty (Mascot, 1935)

Where I Watched It: It’s on YouTube. I had to hunt around a bit to see all the chapters in order, but they’re all there.

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No. of Chapters: 12

Best Chapter Title: “New Gods for Old” (Chapter Eleven)

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Best Cliffhanger: Taking place largely on horseback, several cliffhangers involve people falling off their mounts, whether it be while chasing someone, playing polo, or simply crossing an open field. Being a Mascot serial, there are also a few examples of people appearing to be shot and dropping to the ground, only for the resolution to change the context so that they fell down for some other reason or were just faking it. There are a couple of car crashes, too, and I think my favorite is the end of Chapter Seven (“End of the Road”), in which Dorothy and Jensen drive through a road construction barrier to get away from Crawford’s men, only to abruptly drive over an unfinished bridge. This one isn’t technically a cheat, since it cuts off quickly once the precipice comes into view; at the beginning of the next chapter, their car is stuck hanging, the front wheels having gone over the edge before the car stopped.

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Sample Dialogue:

Wheeler, drawing his gun: Want me to take care of that dog?

Pasha: No! He is a friend of the god-horse.

–Chapter Four, “Homeward Bound”

What Others Have Said: “These horses are all furnished, like most movie horses, by a livestock supplier, to the order of the production people. . . . Most of these aren’t trick or fancy animals, just run-of-the-mill stock. But they are experienced actors. They can walk over snaky electric cables, have lights flashed in their eyes, walk right up to a whirring camera, or have a gun fired off in their ear, all without it bothering them. . . . Some animals possess special talents. How many times, in various movies, have you seen a big black stallion rear high on his hind legs and strike with his front feet? That was probably all the same horse, the star of the old ‘Fury’ series. He was so good at his job that he was used in dozens of pictures, where a rearing stallion was needed. In some cases, even the script was changed to make the black horse fit. Remember Will James’ book, Smoky? Smoky was a blue dun in the book, but a black on the screen!”

–Don Coldsmith, “Animal Actors” in Horsin’ Around (Note that Coldsmith’s examples are from a good deal later than Rex and Rinty–I don’t wish to imply that he’s writing specifically about Rex!)

What’s Next: I’m taking a detour to France with a look at Louis Feuillade’s silent serial, Les Vampires (actually, it ended up being Fantomas)!